Content legitimation

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It was only twenty years ago that the role of the author was singularly attached to the publishing and to the book which, traditionally, displays the name of the author on its front cover. By offering new writing and publishing tools, recent technology has irrevocably altered the means of producing and presenting authorial historicity. Access to literary or scholarly content therefore depends primarily on the ensemble of publishing devices, that is, of everything surrounding the content, include platforms with their ergonomics and graphics, links, metadata for referencing and indexing, etc. Content legitimization, as a research axis, is concerned with changes in the authorial role and the legitimacy of content as relates to digital publishing devices.

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Events

Publications

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International colloquium

May 6, 2022

On May 6, 2022, Mathilde Verstraete gives a lecture titled "Les figures de l'auteur au sein du projet d'édition numérique collaborative de l'Anthologie grecque" (Authorial Figures in the Collaborative Digital Edition of the Greek Anthology) at 9 a.m. (EST) at the international colloquium organised by the French Studies section of the Department of European, American and Intercultural Studies of the University of Rome La Sapienza. Live on YouTube

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International colloquium « L'écrivain et la machine. Figures de l'auteur à l'ère du numérique » (The Writer and the Machine. Authorial Figures in the Digital Era)

May 6, 2022

On May 6, 2022, Mathilde Verstraete gives a lecture titled "Les figures de l'auteur au sein du projet d'édition numérique collaborative de l'Anthologie grecque" (Authorial Figures in the Collaborative Digital Edition of the Greek Anthology) at 9 a.m. (EST) at the international colloquium organised by the French Studies section of the Department of European, American and Intercultural Studies of the University of Rome La Sapienza. Live on YouTube

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Conference "Reconnecter un monde dévasté ? Représentation des enjeux environnementaux dans les jeux vidéo" (Reconnecting a Barren World? Representation of Environmental Issues in Video Games)

April 8, 2022

As part of the lecture series "Le numérique à son miroir" (The Digital to Its Mirror), the University of Rouen-Normandy organises a conference on the representation of environmental issues in video games. Margot Mellet will give a lecture titled "Sacrifices must be made: Réflexions sur l'obsolescence dans le jeu Inscryption" (Sacrifices Must Be Made: Thoughts on Obsolescence in the Video Game Inscryption) at 9:10 a.m. (EST) online, here

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March 24, 2022
39th Edition of the 20th and 21st Century French and Francophone Studies International Colloquium

The Littérature québécoise mobile team, constituted by René Audet, Bertrand Gervais, Alexandra Saemmer and Marcello Vitali-Rosati, presents a panel titled "Penser la matérialité des pratiques littéraires numériques" (Thinking the Materiality of Digital Literary Practices) on March 24, 2022 at 10:30 a.m. at the conference hosted by the Department of French and Italian at the University of Pittsburgh. Online here

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Lecture "From Computer Science in the Humanities to the Collaborative Edition of the Greek Anthology" (Dall'informatica umanistica all'edizione collaborativa dell’Antologia Greca)

Lecture given in Italian by Marcello Vitali-Rosati and Mathilde Verstraete at the Department of Humanities of the University of Naples Federico II on March 18, 2022 at 11 a.m. (EST) online here

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